It is well known that Valve establishes itself as one of the most closed companies in regards to sharing statements and news about their video games. In fact, his recent Deadlock It has not yet been officially announced, it already has thousands of users in its rooms and its multiplayer experience can only be accessed by invitation. Therefore, many have been surprised by Fletcher Dunn; a Valve developer who has no problem interacting with the community through X. The bad thing is that the players have taken advantage of the professional’s publications to overwhelm him with questions, criticisms, various comments and more.
As they initially point out from PC GamerDunn’s experience is a good example of why Valve employees don’t usually publish details of his video games in X. A few days ago, the professional shared a little curiosity about Deadlock matchmaking and accompanied said post with another message on Counter-Strike 2: “I have some new things about connectivity that I will integrate into CS soon.” In a matter of minutes, the developer returned to the social network to write the following: “Oh shit, this was a mistake. Don’t get excited. “I’m just a small part of this great team.”
And with each of his posts, Dunn attracts all types of users: those who they ask by the status of Deadlock/Counter-Strike 2 with genuine curiosity, those who thank you their transparency compared to the rest of Valve employees, and those who respond to their publications only for insult. In this sense, the developer receives so many unpleasant messages from the players he has created a rule to survive in X: “A rule of thumb I use is that if my first encounter on social media with a random person results in them being a sarcastic jerk, I assume that the total expected value of all future interactions will be negativeand I block them,” writes the professional. “It is possible to express feedback negative, criticism or disagreement in a polite way.
Many members of the community have sided with Dunn and recommend that he ignore all users who take advantage of anonymity on social networks to post insults. After all, he is one of the few Valve employees who communicates with players; something that Dunn describes in a different way: “I’m just the only one dumb enough to be on Twitter.“.
Deadlock matchmaking is like this thanks to ChatGPT
As we mentioned earlier in this text, one of Dunn’s most recent publications regarding Valve’s video game development is related to Deadlock matchmaking. And the professional shared his experience using ChatGPT; technology that allowed improve matchmaking system of multiplayer. From your perspective, this is an example of AI having significant advantages if used to help and support during the production of a title.
Via | Mein-MMO
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