The crossed praise between Guillaume Brooche, creative director of the French study Sandfall Interactive, with Kazutaka Kodaka, an iconic figure of Japanese development, has generated a moment that the community has enjoyed. Exchange of praise among the, now, two Titans of the role in turn, generated by the success of Clair Oscur: Expedition 33, the most recent work of the Sandfall study, who received the love of this creator of renowned sagas such as Danganronpa.
Cross influences and a tribute to the JRPG
Beyond the individual success of each game, which has captured community attention is mutual recognition among developers, who have not hesitated to express public admiration for the work of the other, which have several things in common.
And it is that Clair Oscur: Expedition 33, does not hide his Japanese inheritance, since since his first advances, the influence of classics as Final Fantasy or person has been evident. In the words of its creative director, Guillaume Brooche, the game represents a fusion of French and Japanese sensibilities, and seeks to reinterpret the gender JRPG from a European perspective.
You can read: Japanese developer says he just wants to create games that he likes and does not care “if they sell well or not”
In a recent publication in the official game account in X, Brooche wrote: “After his expedition, take a look at The Hundred Line: last Defense Academy, another excellent RPG in shifts that also left last week,” referring to the game created by Kodaka in collaboration with Kotaro Uchikoshi.
And Kodaka’s response was a blunt praise, something that surprised, since it is one of the most respected names of Japanese development. The creative told them: “Thank you! And for those who have finished their school life first, it is time to embark on an expedition. Expedition 33 is the future of the RPG.”
A gesture that is not less, thinking that his career in psychological titles and complex narratives has won a reputation as an author of worship. That recognizes in Expedition 33 a turning point for gender is undoubtedly a weight support.
Criticism and public success, within a brilliant moment for RPG
The words of both developers arrive while both titles have not only conquered hearts, but also metrics. The Hundred Line: Last Defense Academy has a solid average rating of 87 in OpenCritic, while Clair Oscur: Expedition 33 is among the best valued games of the year and the story in Metacritic, both by specialized criticism and by users.
Some analyzes qualify The Hundred Line with a 3.5 of 5, highlighting that it is “the next in the line of the spiritual successors” of Danganronpa and Zero Escape, valuing among other things, its ability to evoke the essence of both titles without falling into repetition.
In the end, this crossroads between Clair Oscur and The Hundred Line is not only a calendar coincidence and can be classified as a sign that the RPG genre, and in particular the role in turns, crosses a stage of creative effervescence, where cultural borders are blurred in favor of a deep artistic dialogue.
DEV DE BALDUR’S GATE 3 regrets that RPG in shifts are rejected by western companies executives for pure ignorance
In an industry dominated by titles that deliver thrilling action and the search for companies for more profitable trends, role -playing games face more and more difficulties to be understood.
Something that recently confirmed Michael Douse, who is part of the team behind Larian Studios, responsible study of titles as acclaimed as Divinity: Original without and Baldur’s Gate 3.
Through a series of publications made in his X, Douse account, who is the developer’s publications director, regretted that RPG in turn are constantly underestimated by the executives of Western companies.
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