Finally it has been confirmed that Mafia: The Old Country The August 8 for a price of 49,99 euros In its standard edition. In fact, many players are already being thrown in the head of PC, PlayStation and Xbox stores to reserve the adventure of Hangar 13; An experience, now starring the young Enzo Favara, who will take players to the origins of organized crime in Italy. However, the authors believe it is worth repeating a detail of their experience: will not have an open world.
Hangar 13 has revealed a new mafia trailer: The Old Country to present some of the scenes and meetings that users will live in this new installment; an advance that demonstrates the intention of the study to offer an experience between horses and vehicles of the time in which it will not be missing classical action of the mafia franchise. As if this were not enough, the study has updated The brand website to solve fans doubts through a section of frequent questions; area indicating that the title will not have an open world and, instead, will bet on a more linear adventure.
Developers do not deepen much of this issue, but they reiterate that “Mafia: The Old Country is a linear and narrative game“Therefore, Hangar 13 details from what was seen in other franchise deliveries to offer a more limited proposal. In fact, the news has cheered many fans because developers have not been very much at the expectations of the community when inserting interesting secondary missions, parallel activities and details in their open worlds.
Mafia: The Old Country will focus on the narrative
As we mentioned at the beginning of the news, this is not the first time that Hangar 13 speaks of his decision to rule out the open worlds for mafia: The Old Country. At the end of 2024Alex Cox, director of the title, deepened the characteristics of Enzo’s adventure saying the following: “I think that in that sense it looks a lot like mafia 1 and 2 in terms of … we know that mafia fans also They love linear storiesso yes, it was deliberate in that We tell a story and focus on it. Focusing on narrative is what we wanted to offer with mafia: The Old Country. I think one of the keys is that we had very clear the story we wanted to tell, so the game revolves around it. “
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