“Never say Never”. His open world won the love of many, and after criticizing PlayStation, the father of Days Gone confirms that he would return for a sequel-Days Gone

“Never say Never”. His open world won the love of many, and after criticizing PlayStation, the father of Days Gone confirms that he would return for a sequel-Days Gone
“Never say Never”. His open world won the love of many, and after criticizing PlayStation, the father of Days Gone confirms that he would return for a sequel-Days Gone

John Garvin left Bend Studio after a major dispute with Sony, but does not deny that he would like to work on his IP again

There has been a lot of talk about one of the latest PS4 exclusives: Days Gone. Bend Studio’s open world was met with a cold reception due to its launch performance, but over time it gained a place among gamers, increased after the cancellation of its sequel. Although today we do not come with good news, we do come with the last words of your director, John Garvinwho still hopes to see Days Gone 2.

With the release of The Last of Us Part 2 in 2020, the arrival of Days Gone just a year earlier was perceived as a pseudo-Naughty Dog game, although they clearly did not aspire to the same. On the one hand, Bend Studio minimized its narrative to offer an open world where its scale and zombies posed a threat. closer to World War Z than to Joel and Ellie’s adventure. On the other hand, their mechanical and experience possibilities were not similar between studies.

Its directors are open to returning to PlayStation

Due to all this and the problems mentioned above, PlayStation canceled its sequel and both John Garvin as Jeff Ross, co-directors of the game, left the company. Now, Garvin himself has looked back on Twitter and mentioned that his philosophy for the Days Gone sequel is “never say Never”. The creative and screenwriter cites that Sony management changes its mind from time to time and that, after a while, maybe they can come back,0 both he and Ross, to PlayStation Studios to expand the story of Deacon St. John.

Click on the image to access the post on Twitter

And it is not unknown that the team of Garvin and Ross has already written and finalized the details of its continuation. “I’m not going to hold my breath…although I must say I had a complete scheme for the sequel and a ready world map that would expand the game [refiriéndose al primer Days Gone]”, quotes the creative on Twitter.

In fact, and although we knew about this unborn sequel, we did not know what expectations Bend Studio had for the IP. Although with the cancellation of its sequel, Deacon St. John, the rest of the characters and his world have ended up in a drawer, the game director himself cites that the Open end of Days Gone was not intended to give wings to its sequel, but rather “would kick off a trilogy“, with each game considerably expanding the possibilities of the previous one.

For now, these mentions fall on deaf ears and Sony has not made any kind of approach either to the Garvin-Ross duo or to a possible continuation. For his part, Garvin is immersed in the development of a game blockchain called Ashfall, while Bend Studio is working on a new project apparently “as a service” that would come out for PS5 in the future.

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