Ubisoft prepares ‘remakes’ of old Assassin’s Creed titles

Ubisoft CEO Yves Guillemot announced that the company is developing remakes from old titles of the saga Assassin’s Creed, allowing users to relive these stories with modern enhancements.

Ubisoft will release its next game in the series, Assassin’s Creed Shadowson November 15th of this year. Set in 16th century feudal Japan, It will star the assassin Naoe, a Japanese shinobi, and Yasuke, a samurai of African origin based on a historical figure.

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Besides, Ubisoft is working on remakes from previous games of Assassin’s Creed. In an interview published on Ubisoft’s website, Guillemot revealed details about the company’s future and reflected on the evolution of the industry.

Guillemot indicated that players can get excited about the remakes from previous deliveries, although he did not specify which ones. He stressed that Users will be able to revisit these games with modernized features. He explained that some old game worlds are still very rich, so Ubisoft is looking to give them a second life so that players can rediscover these stories.

Assassin’s Creed, after years of requests, finally arrives in Japan. Photo: Ubisoft.

The future of Assassin’s Creed

Guillemot noted that Ubisoft seeks to release games in the series more regularly without offering the same experience every year. He announced that there are many new things to come, such as Assassin’s Creed Hexea game announced in 2022, which It will be set in a witchcraft theme and it will be very different from the last installment. “We are going to surprise people,” she said.

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Guillemot highlighted that the open-world action-adventure genre remains the main development focus for Ubisoft. Additionally, he mentioned the importance of gaming-as-a-service (GaaS) experiences, referring to titles like Rainbow Six Siege. He stressed the importance of listening to the community to grow these games and mentioned the achievements of XDefiant, which has attracted 11 million players in a short time, although he admitted that there is still much work to be done.

Guillemot expressed his enthusiasm for the use and creation of new technologies for video game development, which would provide advances for developers and players. He explained that adopting and mastering technologies such as generative AI and cloud will enable the creation of new and outstanding experiences. He also weighed in on hardware development in consoles, suggesting that they should evolve faster so as not to hold back the industry in creating new experiences.

Watch the trailer for ‘Assassin’s Creed: Shadows’

*This content was created with the assistance of artificial intelligence. The information was provided and reviewed by a journalist to ensure its accuracy. The content was not generated automatically.

 
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