It is an Ibero -American Cooperation Initiative for the strengthening and development of video games as a strategic sector for the promotion and development of innovative productive services.
Within the recent market of Cultural Industries of Chile, MIC CL, the constitutive meeting was held for the creation of the Ibervideojuegos program, approved in the XXIX Ibero -American Summit of Heads and Heads of State and Government, held in Cuenca, Ecuador, in 2024.
In this meeting the counselors elected the presidency and the Technical Unit of Ibervideojuegos, which will file in the Executive Secretariat of the Council of Art and Audiovisual Industry (CAIA) of Chile, belonging to the Ministry of Cultures, Arts and Heritage; and in the National Directorate of Federal Integration and International Cooperation, Ministry of Culture of Argentina, respectively.
The meeting was headed by the Undersecretary of Cultures and Arts, Jimena Jara Quilodrán, who said that “Chile has an industry that has grown strongly in this sector of creative economies; that our country obtains the presidency of Ibervideojuegos is an honor and reaffirms the path we have developed. We are not only consumers, we are also developers.”
The new president of Ibervideojuegos, Camila Caro, considered “fundamental the creation of institutionality in the space of Ibero -American cooperation, and that the states jointly promote actions to reduce the gaps in this industry.”
-International Cooperation Program
The creation of Ibervideojuegos starts from a public policy perspective of the Ibero -American General Secretariat, Segib, to accompany countries in strengthening normative frameworks and meet the demands of professionals in the sector, as well as diversifying narratives, adding an added value in cultural perspective incorporating the identity of the countries of Latin America.
Enrique Vargas, coordinator of the Ibero -American Cultural Space, thanked the confidence of the countries in the capacity of cooperation. He stressed that it is of great value that, in these times, the community undertakes a new program of this nature.
The video game is a sector in full expansion that implies economic contributions such as cultural and creative industry that finds in Latin America a space for a strengthening that promotes more video game supply in its creative aspect and better technical quality at the level of services.
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