Metroid Prime 4: Beyond aims high with former developers of Demon’s Souls Remake, Halo, The Last of Us and other great games – Metroid Prime 4

Metroid Prime 4: Beyond aims high with former developers of Demon’s Souls Remake, Halo, The Last of Us and other great games – Metroid Prime 4
Metroid Prime 4: Beyond aims high with former developers of Demon’s Souls Remake, Halo, The Last of Us and other great games – Metroid Prime 4

In addition, and as expected, there are several professionals with experience in the Metroid saga

As it is a game that has been silent for many years, the community has investigated as much as possible in Metroid Prime 4: Beyond. Not many details about its gameplay have been released yet, but VGC has closely followed the development of the Nintendo exclusive to compile a small list of professionals who, according to public news and updates on their respective LinkedIn profiles, They have confirmed to be working at Retro Studios. And we are not talking about just any team, but about a dream team made up of people who have participated in some of the biggest adventures in the video game industry.

As we have said, VGC has extracted all this information from official statements from Retro Studios and public information on LinkedIn. An example of this was the signing of Kyle Hefleyveteran of the Halo saga (specifically working on Halo 4, Halo 5 and Halo Infinite), as a new lead character artist or Jon Marcellawho was in Santa Monica for a decade (participating in God of War III and God of War: Ascension), as an environment designer. And this search for great professionals is also observed in the technical part of Metroid Prime 4: Beyond, as the developer has also included in its ranks Bharathwaj ‘Bat’ Nandakumar as chief engineer after working on several of the Call of Duty: Black Ops installments.

The list, in fact, is quite long. According to the VGC analysis, the team also consists of Nathan Ramos as a senior producer (The Callisto Protocol, Horizon: Forbidden West), Sasha Nodia as main external environment artist (Demon’s Souls Remake), Kevin Decatoire as a conceptual artist (New World, Devil Immortal) either Steven Ray as an entertainer (The Last of Us: Part 1 and 2, Crash Bandicoot 4). As expected, Retro Studios also includes people experienced in the Metroid saga such as Michael Kelbaugh (president and CEO of the studio), Ryan Harris (director of planning) either Teague Schultz (senior environment artist).

It should be noted, however, that these professionals have confirmed to be working at Retro Studios. AND That doesn’t mean everyone is involved. with Metroid Prime 4: Beyond; If the developer had another secret project, some of the developers could be involved in this adventure unrelated to the new Samus Aran. Be that as it may, it is clear that the company has very experienced people.

Metroid Prime 4: Beyond gameplay worked on Nintendo Switch

Still, much of the conversation around Metroid Prime 4: Beyond revolves around a single question: will it only come out for Nintendo Switch, or It will also be available on the next console of the Big N? Although many considered that the gameplay seen in the last Nintendo Direct looked too good to be running on the hybrid, an analysis by Digital Foundry concludes that this first look at Samus Aran’s adventure It has the quality we could expect from the current device of those from Kyoto.

In 3DGames | It is not yet known how better Metroid Prime 4’s graphics will be on Nintendo Switch 2, but what is clear is that it will take advantage of the current console

In 3DGames | Metroid Prime 4 is alive! After a long silence, Nintendo reveals gameplay and launch window of the new Samus Aran game, confirming launch on Switch

 
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