Layoffs at Ubisoft Toronto, creators of the remakes of Splinter Cell and The Sands of Time

Layoffs at Ubisoft Toronto, creators of the remakes of Splinter Cell and The Sands of Time
Layoffs at Ubisoft Toronto, creators of the remakes of Splinter Cell and The Sands of Time

The layoffs in the industry of the videogame by PCSteam Deck, PS4PS5, Xbox and Switch return to Ubisoft, this time in Toronto, a studio that has the remakes of The Sands of Time and Splinter Cell in hand.

Ubisoft Toronto has decided to carry out a selective realignment to ensure they can deliver their ambitious roadmap“, said a statement from the studio provided to PC Gamer.

After this they comment on the misfortune that “impact the functions of 33 team members who will leave Ubisoft“, although they are committed to giving them comprehensive support such as “compensation and professional assistance“.

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This search for “growth“or future ambitions is an oxymoron, as the aforementioned media describes. Take-Two laid off staff and canceled unannounced games to save on expenses.

Meanwhile, Phil Spencer blamed Xbox on the “lack of growth“in the sector, which is why the studios that created Redfall and Hi-Fi Rush along with others closed cuts in Bethesda.

Although Ubisoft Toronto games They are still in development, being responsible for Splinter Cell Remake and recently supporting the studio. remake of Prince of Persia The Sands of Time.

This project is scheduled to be released in 2026 after appearing at Ubisoft Forward 2024, although the company has assured that work on both projects will not be affected by this.

Our plan is moving forward unchanged and our teams are working to deliver the Splinter Cell remake and other projects at the studio“said the same company.

All of this continues to cause problems since the coronavirus pandemic, where profit figures were seen like never before and which have now slowed down when returning to normal.

Ubisoft Toronto lays off 33 people

We have regretted those of Unity, Xbox Game Studios, Epic Games, SIE and Bungie, CD Projekt, Ubisoft, Riot Games, Blizzard, Crystal Dynamics, BioWare, Striking Distance (and the departure of Glen Schofield), Team17, Frontier Developments, Media Molecule , Digital Extremes and Versus Evil.

To these were added those of Microsoft, Certain Affinity and many studies that have continued to be affected by the pandemic problem described above.

Ubisoft Toronto continues the development of the remakes for Splinter Cell and The Sands of Timealthough it announces the dismissal of 33 people without affecting any project.

 
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