It has 24 million players and generates more than $2,000 million a year, and it is barely mentioned, says its director: “It is not mentioned as one of the successful games. But it is.”

From official release on PC in April 2014, Elder Scrolls Online has received more than 24 million playersAccording to Bethesda data, however, it is not clear whether this figure includes only buyers of the MMORPG or also participants in regular free play events. Despite this, ESO’s impact on the video game industry is undeniable, especially since its release in PlayStation and Xbox in June 2015which expanded the MMORPG genre to the home console market, in fact, the developers suggested that there probably wouldn’t be a Biggest MMORPG on consoles back then.

In April, the Zenimax CEO Matt Firorrevealed that Elder Scrolls Online had generated over $2 billion in revenue to date, cementing its position as one of the most successful service games of the last decade. Unfortunately, despite these achievements, the MMORPG is barely mentioned compared to other titles in the genre, despite being based on such a well-known brand and being one of the most successful service titles in recent years.


In a recent interview with Gamesradar, the head of the studio, Matt Firor, spoke on this topic, he explained that in April he had talked about ESO’s revenue to highlight the game’s continued success. In his perception, Elder Scrolls Online is rarely mentioned when talking about successful service games and MMORPGs.

“ESO isn’t often mentioned as one of the successful live service games. But it is, in many ways.” Firor complained.


“I think it just shows the commitment the players have to the game”keep going, “and so do we at Zenimax Online. It’s a huge success, and we love working on it.”


It cannot be denied that a game that has been generating a average of 200 million dollars a year for a decade is working very well. Interestingly, Firor’s comments come in the wake of a recent report suggesting that Older games accounted for most of total play time in 2023, but while playing games like Fortnite and League of Legends were some of the featured games there, it’s interesting to note that there are many other highly successful alternatives existing in the background.


Gamer spends $15,000 on virtual reality setup to feel Skyrim realistically

GingasVRa Twitch streamer has invested a hefty sum of $15,000 in creating a unique virtual reality set, designed to completely immerse you in the universe of The Elder Scrolls: Skyrim.

This set not only seeks to offer visual immersion, but also tactile and sensory, with the ability to feel both friction and pain within the game. However, what started as an ambitious experiment soon became more than just a gaming experience.




 
For Latest Updates Follow us on Google News
 

-

PREV iOS 18 would arrive with generative AI functions for photo editing
NEXT A controversial study claims that the Universe will begin to shrink very soon – Teach me about Science