“I will speak with the team to remember one of the fallen”

Community says goodbye to deceased Helldivers 2 player and the Game Director promises to honor his memory: “I will speak with the team to remember one of the fallen”

If there is something that has attracted attention within the success of Helldivers 2, it is how positive and healthy its community of players is, who are currently in mourning after the death of one of its members. Player known by the nickname OkamiCheems, who was known to have left us after his close friend shared the news, which generated a wave of condolences and even the response of the Game Director, who promised to find a way to honor the memory of he.


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In the post, the friend of this deceased Helldiver says: “Today I woke up to the news that my best friend passed away yesterday, on his birthday. He loved this game and played it daily. I remember him teaching me how to dodge the chargers, taking down bile titans with the railgun, etc. We faced the hordes of the Automaton scourge together and blew up more Terminid holes than I can count.”


You can read: Helldivers 2 player arrives on Super-Earth by mistake and fuels theory that Galactic War is approaching the planet

And also, he asks the community if it is possible to “export his game data”, since together with his other friends he “makes a monument with his statistics and so on”. Following the aesthetics of the game and the constant “role-playing” that is remains within the community, players have responded: “The War Office would like to commend this Helldiver for his bravery, devotion and sacrifice in spreading managed democracy, freedom and for Super Earth. He will be fired with all honors. Soldiers, attention! Say hello!”

Message that unleashed an emotional and gigantic thread of virtual greetings sharing a GIF. Other players also expressed their condolences and shared memories of the deceased player.

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Helldivers 2 director promises to remember fallen soldier in game

The news generated quite an impact on social networks, drawing the attention of the director of Helldivers 2 and executive director of the studio developed Arrowhead, Johan Pilestedt, who said in a response to the publication: “I am very sorry for your loss. My 20 year old battle brother passed away 3 years ago. To this day, I still see his username on Discord, Steam, and other platforms and fondly remember the many good gaming memories we shared,” adding, “I will talk to the team about how to remember one of the fallen.” . As my grandmother used to say: ‘Grief is for those who are still alive.'”


An example that has demonstrated the strong connection that has been created within the Helldivers 2 community, which may end up inspiring an emotional tribute that will keep this player alive within the title itself.

Players have abandoned the campaign against automatons because they think it is frustrating and unfair

In Helldivers 2, players must divide their fight to fight against two enemy groups simultaneously, Terminids and Automata, both factions being totally different in their functioning and, apparently, in difficulty, which makes players not feel comfortable facing the legion of robots, but against that of insects, and everything indicates that the reason is balance, since automatons are much more deadly than insects.


The automatons are characterized by having a greater ease of killing during the fight, because the shots, rockets and blows are more accurate and deadly, which has generated frustration among the players, who find that these missions result in a spiral of constant death where they respawn and die too quickly. This frustration has been reflected in discussions on platforms like Reddit, where players express their desire to avoid planets dominated by automatons.


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