The date on which CD Projekt will release the biggest novelty of The Witcher 3 is confirmed. The RPG mod tool arrives in time for its 9th anniversary – The Witcher 3: Wild Hunt

The date on which CD Projekt will release the biggest novelty of The Witcher 3 is confirmed. The RPG mod tool arrives in time for its 9th anniversary – The Witcher 3: Wild Hunt
The date on which CD Projekt will release the biggest novelty of The Witcher 3 is confirmed. The RPG mod tool arrives in time for its 9th anniversary – The Witcher 3: Wild Hunt

REDkit, a software that brings together the tools used during the creation of the game completely free

Although eight years have passed since the release of The Witcher 3: Wild Hunt, CD Projekt RED’s RPG is still on the minds of many. The Polish game, which closed a trilogy that began with the minimum, is still an example today of how to make an open world and the modders They continue to come to him religiously. Of course, the mods that you knew until now are going to be nothing and the fact is that the modification tool larger and promising game, The Witcher 3 REDkithas already release date confirmed.

If you remember, half a year ago the European company announced the arrival of REDkit, the tool with everything necessary to modify The Witcher 3 without any limits. Now, and after a very small test on Steam that seemed to suggest that REDkit would take a long time to arrive, the Poles have given us a surprise: it will be available from May 21than important date that match (two days apart) with the original release date of the game in 2015.

A new dawn for The Witcher 3 mods

Butwhat’s so special If we have already had mods of the game? The truth is that although there has been support for mods without problems, in fact even CD Projekt itself collaborated with modders To carry out the Complete edition of the game, the strength of this tool is that with it the game was “created”. REDkit involves condensing into a single software many of the tools and aids used by members of the CD Projekt team.

This REDkit, although in its early version and not intended to be offered to the public, was used by the mission designer Philipp Weber, the game’s quest designer and ultimately responsible for “The Land of a Thousand Fables”, one of the additional maps in the Blood and Wine expansion. With this, the modders they will have the possibility of design maps, animations, missions and even introduce new characters, armor or weapons, all without limits.

For example, that mod “A Night to Remember”, which promised to include one of the forgotten missions of the game and which we only saw in one of its trailers, if it were made from this month of May, would have a process of “simpler” creation and with a view to compete with the original game missions. Of course, it should be noted that we are talking about a tool for which we need certain knowledge, and although changes and a friendly design for the end user have been applied, it is not open to everyone.

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