“They didn’t need me.” The creator of Gears of War makes it clear that he is delighted with what is coming with E-Day, the next game in the franchise-Gears of War: E-Day

“They didn’t need me.” The creator of Gears of War makes it clear that he is delighted with what is coming with E-Day, the next game in the franchise-Gears of War: E-Day
“They didn’t need me.” The creator of Gears of War makes it clear that he is delighted with what is coming with E-Day, the next game in the franchise-Gears of War: E-Day

Cliff Bleszinski says Gears of War: E-Day “gives the people what they want (Dom and Marcus)”

Several days have passed since Gears of War: E-Day, the next title in the franchise created by Cliff Bleszinski and that serves as a prequel. The trailer made by The Coalition It impressed many players, even its authors aim very high with the sensations of “terror”. However, many players were waiting for the creator of the saga to comment on what was shown at the Xbox Games Showcase 2024.

Cliff Bleszinski was the lead designer and co-creator of the first three games in the Gears of War saga and, after the trailer for Gears of War: E-Day, went to his X/Twitter account to show his satisfaction about the great presentation. First of all, he says the trailer triggered him “shaking chills” for its somewhat terrifying aesthetic, and that the fact that it is a prequel already means that ” it gives people what they want (Dom and Marcus)”, but there is more. It turns out that being able to play with this duo of protagonists will leave “a lot of room for set pieces“.

Immediately afterwards, Bleszinski mentions the following: “See? They didn’t need me?”. The tweet ends with a “Bravo!!!“, something that already confirms that the creator of the franchise is excited about what is coming. In subsequent tweets he begins to theorize about what we can see, references that have appeared and winks to the original saga. He even gets excited about the weapons that We’ll see: “It’s impressive to see Marcus struggle with what must be his first Locust kill“.

Why has The Coalition chosen E-Day?

In an interview with IGN, one of the members of The Coalition has answered one of the most important questions. “For us there is a story about how we found our way to E-Day. It was a kind of reflection, and part of it is simply the energy that accumulates; this was the story we wanted to tell at the moment. We love these characters and, as I said, it’s great to have a franchise where you can tell stories from different places. “For us, it’s just what we wanted to work on now, it’s what felt right.”

In 3DGames | What happened to Cliff Bleszinski? He created Gears of War but a series of bad decisions and failures led him to Broadway musicals

In 3DGames | What is E-Day in Gears of War? We tell you everything you need to know about the bloody Emergency Day that changed everything in this science fiction universe

 
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